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Takashi Nishiyama

Ka Wikipedia
Takashi Nishiyama
DhalshoJapanese
ShaqadaNaqshadeeye ciyaaraha fiidiyowga, agaasime, soo saare
Ka tirsanIrem

Capcom SNK

Dimps
Loo yaqaanoFighting games
Beat 'em ups
Side-scrolling games
Neo Geo

Takashi Nishiyama (Af-Jabbaan: 西山隆志), mararka qaarkood lagu sheego magaca "Piston" Takashi Nishiyama ama T. Nishiyama, waa naqshadeeye, agaasime iyo soo saare ciyaaraha fiidiyowga oo u dhashay Japan, kaas oo u soo shaqeeyay shirkadaha Irem, Capcom iyo SNK ka hor inta uusan aasaasin shirkadiisa u gaarka ah ee Dimps. Waxaa si weyn loogu yaqaannaa horumarinta ciyaarta scrolling shooter-ka ah ee Moon Patrol, ciyaarta beat 'em up-ka ah ee Kung-Fu Master, iyo taxanaha ciyaaraha dagaalka ah ee Street Fighter, Fatal Fury iyo The King of Fighters. Sidoo kale, waxa uu gacan ka geystay horumarinta nidaamka Neo Geo. ​

Nishiyama waxa uu shaqadiisa ka bilaabay Irem. Waxa uu ka shaqeeyay naqshadda ciyaartii 1982-kii ee scrolling shooter-ka ahayd Moon Patrol, oo ahayd mid ka mid ah ciyaarihii ugu horreeyay ee adeegsada parallax scrolling. Waxa uu sidoo kale ahaa naqshadeeyihii ciyaarta Kung-Fu Master (1984), oo gudaha Japan looga yaqaanay Spartan X.[1][2] Ciyaartani waxay ku salaysnayd laba filim oo fanka dagaalka ah oo laga leeyahay Hong Kong: filimkii Jackie Chan iyo Sammo Hung ee Wheels on Meals (1984), oo Japan looga yaqaanay Spartan X,[3] iyo gaar ahaan filimkii Bruce Lee ee Game of Death (1972).[4] Kung-Fu Master waxaa loo tixgeliyaa ciyaartii ugu horreysay ee beat 'em up ah,[4] waxayna noqotay tusaalaha inta badan ciyaaraha fanka dagaalka ee soo baxay dabayaaqadii 1980-meeyadii.[5] Nooca NES-ka, Kung Fu, waxaa barnaamijkiisa qoray koox ka tirsan Nintendo oo uu hoggaaminayay Shigeru Miyamoto, taas oo markii dambe saamayn ku yeelatay shaqadiisii Super Mario Bros. (1985)[6] iyo Zelda II: The Adventure of Link (1987).[7] ​Intii lagu guda jiray horumarinta Kung-Fu Master, Nishiyama waxaa ku martiqaaday inuu ku biiro Capcom aasaasaheedii Kenzo Tsujimoto, ka dib markii uu ka tagay Irem. Ugu dambeyntii waxa uu go'aansaday inuu ka tago Irem oo uu ku biiro Capcom ka hor intaysan ciyaartu dhammaystirmin.[8] Ka dib markii ay ciyaartu soo baxday, Nishiyama waxaa shaqaaleysiiyay Capcom.[1] Waxa uu Capcom u naqshadeeyay ciyaar arcade ah oo beddelkeeda ah, Trojan (1986), taas oo horumarisay fikradaha asaasiga ah ee ciyaarta Kung-Fu Master. Nooca NES-ka waxaa ku jiray qaab dagaal oo fool-ka-fool ah (one-on-one), markii ugu horreysay ee ciyaar Capcom ah.[9] Ka dib waxa uu la yimid fikradda ciyaar gebi ahaanba ku dhisnaan doonta dagaallada madaxda (boss fight) ee ciyaarta Kung-Fu Master.[10] Tani waxay horseedday abuurista taxanaha ciyaaraha dagaalka ee Street Fighter. Isaga iyo Hiroshi Matsumoto, waxay agaasimeen ciyaartii asalka ahayd ee Street Fighter (1987). Waxa uu abuuray weerarka gaarka ah ee Hadouken ee jilayaasha ciyaartoyda, kaas oo uu sheegay inay dhiirigelisay qoriga Wave Motion Gun, oo ah weerar gantaal tamareed ah oo laga soo qaatay taxanaha anime-ka ee 1970-yadii ee Space Battleship Yamato.[1] Ka dib waxa uu ka tagay Capcom mana u soo laaban inuu ka shaqeeyo ciyaartii xigtay ee Street Fighter II: The World Warrior. ​Nishiyama waxa uu markaas ku biiray SNK, ka dib markii ay ku martiqaadeen inuu ku biiro shirkadda. Mashruuciisii ugu horreeyay halkaas wuxuu ahaa nidaamka Neo Geo, kaas oo uu gacan ka geystay horumarintiisa; waxa uu soo jeediyay fikraddii ugu horreysay ee nidaam arcade ah oo adeegsada kaatiriishyo sida qunsuliyadaha ciyaarta, sidoo kale waxa uu soo jeediyay nooc home console ah oo nidaamkaas ah. Sababaha uu soo jeedintan u sameeyay waxay ahayd in nidaamka laga dhigo mid ka raqiisan suuqyada ay ka midka yihiin China, Hong Kong, Taiwan, Southeast Asia, Central America, iyo South America, halkaas oo ay adkayd in lagu iibiyo ciyaaraha arcade-ka ee gaarka ah sababo la xiriira burcad-badeednimada ciyaaraha. Nishiyama waxa uu markaas abuuray taxanaha ciyaaraha dagaalka ee Fatal Fury, oo ahayd beddelka ciyaartii asalka ahayd ee Street Fighter. Waxa uu sidoo kale ka shaqeeyay taxanaha ciyaaraha dagaalka ee Art of Fighting iyo The King of Fighters, iyo sidoo kale taxanaha ciyaarta orodka iyo toogashada ee Metal Slug.[1] Ka dib waxa uu ka tagay SNK oo waxa uu aasaasay shirkadda horumarinta ciyaaraha ee Dimps sannadkii 2000.[1]

Sannadka Magaca Ciyaarta Kaalinta
1982 Moon Patrol Naqshadeeyaha ciyaarta
1984 Kung-Fu Master
1985 Section Z
1986 Trojan
Legendary Wings Agaasime
Avengers
1987 Street Fighter
Mega Man Soo saare
1988 Last Duel: Inter Planet War 2012 Agaasime
LED Storm Qorsheeyaha ciyaarta
1991 Ghost Pilots Agaasime fulin
Fatal Fury: King of Fighters Agaasime
1994 The King of Fighters '94 Soo saare
1995 Fatal Fury 3: Road to the Final Victory
Savage Reign
The King of Fighters '95
Real Bout Fatal Fury
1996 Metal Slug
The King of Fighters '96
Kizuna Encounter: Super Tag Battle
1997 Real Bout Fatal Fury Special
Shinsetsu Samurai Spirits Bushidō Retsuden Soo saare fulin
The King of Fighters '97 Soo saare
1998 Metal Slug 2
Real Bout Fatal Fury 2: The Newcomers Soo saare fulin
The King of Fighters '98 Soo saare
1999 King of Fighters R-2
The King of Fighters '99
Sonic Pocket Adventure Soo saare fulin
Samurai Shodown: Warriors Rage
2000 Metal Slug 3 Soo saare
2003 Demolish Fist Soo saare fulin
2004 Seven Samurai 20XX
2005 The Rumble Fish
2014 Freedom Wars
2015 Dragon Ball Xenoverse
2016 Dragon Ball Xenoverse 2
2018 Soulcalibur VI
  1. 1 2 3 4 5 "The Man Who Created Street Fighter from 1UP.com". 3 January 2012. Archived from the original on 2012-01-03. Retrieved 8 January 2019.
  2. "R-Type Sound Developer Interview – Masato Ishizaki". Shooting Gameside. Vol. 9. March 25, 2014.
  3. Dellafrana, Danilo (29 August 2017). "Le origini di Street Fighter". The Games Machine (in Talyaani). Retrieved 20 March 2021.
  4. 1 2 Spencer, Spanner (6 February 2008). "The Tao of Beat-'em-ups". Eurogamer. p. 2. Retrieved 20 July 2020.
  5. Kunkel, Bill; Worley, Joyce; Katz, Arnie, "The Furious Fists of Sega!", Computer Gaming World, Oct 1988, pp. 48-49
  6. Shigeru Miyamoto (December 2010). Super Mario Bros. 25th Anniversary - Interview with Shigeru Miyamoto #2 (in Japanese). Nintendo Channel. Retrieved 12 April 2021.{{cite AV media}}: CS1 maint: unrecognized language (link)
  7. McWhertor, Michael (16 February 2023). "Zelda 2 was Nintendo at its best: unpredictable". Polygon. Retrieved 24 June 2024.
  8. Okamoto, Yoshiki; Nishiyama, Takashi. "[ENG SUB] A Talk Between the Creators of Street Fighter and Fatal Fury: KOF (Takashi Nishiyama)". 世界の岡本吉起Ch (in Jabaaniis). YouTube. Event occurs at 1:40. Retrieved 17 July 2021.
  9. Kalata, Kurt (January 29, 2019). "Trojan". Hardcore Gaming 101. Retrieved 14 April 2021.
  10. Leone, Matt (July 7, 2020). "Street Fighter 1: An oral history". Polygon. Vox Media. Retrieved July 16, 2020.

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